Sheepy I haven't finished it - but I do know what they are talking about. I just did a quick but thorough bug test and found there are a few bugs in the controls. I'll add some suggestions to make it feel more fluent to!
-Animations aren't happening when attacking: When you hit the attack button, the sound will happen but no action. If you are trying to attack an enemy when this happens, you die.
-If you press the attack button in succession to fast, the animations don't play out. Therefore your weapon doesn't extend and you die.
-Block doesn't always happen when you press the block button.
-If you press attack or block while walking nothing happens. Suggestion: disable left and right movement and do action instead of walk.
-Jumping is to high but not far enough, you don't know where you are going to land. That was one thing I caught right at the start. I thought I was going to make a jump over a hole but fell quickly onto another level and was immediately stabbed. I think maybe slowing down the jump - less height and being able to go a little further would be fantastic here!
Now I am also a hardcore platform freak and will jump where no man has jumped before. But for the average player, they don't get it. If they don't see where to jump they don't know what to do.
The one thing I would do is assign the attacks to just attack button and maybe attack+up or something to let you hit your target precisely. And the forward thrust needs to be extended just a tad (maybe not if the attack bug is fixed!). It looks like I'm hitting the badguys right in the face sometimes then I'm stabbed for my trouble.
I've got a rhythm down to not get hit for the most part but when the attack animation fails, there's not much you can do about that!!
Hope that was helpful!!!