I created my first Windows 8 game using Construct 2. It's a Simon Says game. You can view it in the Windows 8 Store at: http://apps.microsoft.com/webpdp/app/73 ... 1981719bdf
I'm already looking at v2 to include Roaming Stats, possible Leader board tracking using Azure Mobile Services, and using the In App Purchase to remove the in-game ads.
I created this in 1 week... right after I published my very first Windows Phone Game - Factory Frenzy. You can view that in the Windows Phone Store at: http://www.windowsphone.com/en-us/store ... 7afbe6c9c1
Thanks for everyone's support with a few questions I posted in the Forums. I truly appreciate it. I know these 2 games aren't overly exciting, but I wanted something simple to create that could help me with all of the kinks/gotchas as you develop a game, export it to Visual Studio, take advantage of the extras (in-game advertising, etc.) and getting them published to the Windows Stores.