My first game - Platform 2D shooter...thing!

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  • 10 posts
From the Asset Store
A pack of 76 platform designs for a platformer game with a mushroom/jungle theme
  • OK, this is my first game using Construct 2.

    I do not know if this game will have a future, because I feel like I'm just doing whatever pops into my head so it seems like I could hop on another project at any minute, but it's been less than two weeks and I think I'm doing really good for now, Construct 2 is an awesome software, it's easy to use and the community is great, so, I'm sharing my stuff with you. <img src="smileys/smiley2.gif" border="0" align="middle">

    Everything except the bullet was drawn by me, so, if you think something is ugly, you know who to blame!!! <img src="smileys/smiley36.gif" border="0" align="middle">

    Capx:

    http://dl.dropbox.com/u/73222231/teste.capx

    Game:

    http://dl.dropbox.com/u/73222231/jogo1/index.html

    The intro screen is in portuguese, but it's just the instructions, even the capx almost everything is in english...here they are:

    Press Space to start the game.

    Use WASD to Move.

    Use Space to Jump.

    Use mouse to Aim and Shoot.

    Press R to reset the stage.

    The CAPX requires the Timeline and Cooldown plugin.

    Cooldown

    Timeline

    I've added more stuff! A little button puzzle, a nice lifebar and a pretty new background(for a guy that doesn't like to draw at all, I think it turned out good), all made by yours truly.

  • I loved backflip jump!

  • Heh, thanks! As the Player-Square doesn't have any animation for now, I thought I should do something with it to entertain the player visually...I don't know why exactly I made him spin, but it was easy enough, so, there you have it. XP

  • Nice game for first try. I hope you will still work on this. I would like to see more levels ^^. By the way feel free to try also my game and leave me some comments. I will appreciate.

  • good work, it would be nice if you can make him spin on the oposite or on the direction it faces.

  • Im loving the spin aswell :)

    Seems like you have a good base for building platformers now, who know you might come back to it even if it does get abandoned for now.

    As the game stands now, the plus;

    Very smooth, Simple enough that you can effectively play it without instructions, stage is simple but thought out, pretty fun!

    Crit;

    Some of the colours clash - personally i found the characters didnt stand out from the background as much as they could (Should be noted I have a bit of colour-blindness, so others might not agree with me).

    Showing a lot of potential, keep up the good work.

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  • Thank you for the opinion, guys. I'm in the middle of exams right now, so project is kinda halted. I've made the lifebar as I said I would, just did not uploaded it yet, as it's ugly and jumpy, I mean, the size just "jumps" to the value it should show. It works, but it seems kinda bland.

    The bullets need some work too, I'm not too fond of how they look, even though I'm not really looking for good graphics for now, more focused on functionality.

    And I already have some idead for the rest of the level.

    Spikes, a real puzzle involving buttons and moving gates, a clich�d easy one, and a hard one later (that maybe is too hard for a game with that pace).

    Maybe the boss of the level shooting someone(another square thing...oh god, sorry...) while the player solves the puzzle, I think it will add a "real bad guy" characteristic for the boss and maybe a "real" reason for the player to want to fight him.

    Some music or sounds. For now, it will be copyrighted music, but it's ok, as I don't plan to sell anything soon, but I think it will help a friend of mine that told me he'll help with these things see how I want the game to feel.

    Anyway, I'll try to address the game again when I have some time in a week or two...

  • It would be awesome if you can jump up stairs. It's something I try to do in all platformers. Jumping on the stairs to climb faster.

  • After completely avoiding platforming for so long.. and then spending time certain google, youtube, some unity stuff and the forums-

    This is perfect.

    Having this Cap is something to learn off of, and it's nice to edit to.

    Thanks, and I cannot figure out how to subscribe to topics but keep up the good work and I'll try and check back for updates. :]

  • So...I've added more stuff!

    GenkiGenga! A brand new background, I think the game got prettier now, and it really makes the characters stand out, now, I hope you and other colorblind players won't have trouble with it, for now. It took a lot of work for a photoshop newbie like me, but I learned a lot too, and I think the next background I have to make will be a lot easier because of this.

    Cpryd001! Now you can jump on the ladder, and even jump down, if you just feel like falling all the way, and

    Index! Thanks for the kind words. I'm glad you find my capx is useful! I'm sharing the capx of the project to try to teach people what I'm learning while developing the project, and if at least one person think it is useful, then, I'm happy.

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