Looks really cool - love the graphics and sound. <img src="smileys/smiley17.gif" border="0" align="middle" />
Are you going to put a beta out soon?
Thanks! The game has changed a lot in the meantime, I'm redrawing also a lot of GFX to smooth the charachters animations. "Unfortunately" I have a lot of real job (I consider myself an hobbyist C2 user) so the release has been delayed to the first months of the next year. I don't have the need to release it to make quick money and this helps me a lot.
I consider this game like a little piece of me, it contains a lot of little citations and tributes to the 80s and 90s gaming.
For example every music track contains at least a sample of the old C64 SID soundchip, the non linear map-based gameplay is inspired from the old Gameboy Super Mario Land 2, the charachter response and inertia has a lot in common with sonic the hedgehog, even the name Clyde is a tribute.
I just wanted to make a celebration of the good old gaming era, so you have cumulative power ups but you can't buy them through IAP, you'll have to swear at your phone to get them all <img src="smileys/smiley1.gif" border="0" align="middle" />
I'm just waiting Ludei to fix some audio bugs (and me to figure out how to make a proper gameclosure installation on my system, unfortunately I just hit on one of the few stopping issues of this platform) and then I'll start working on a playable demo with some levels, in the meantime I'll continue to polish it day by day.