I'm working on the next Diablo-killer <img src="smileys/smiley2.gif" border="0" align="middle"> <img src="smileys/smiley36.gif" border="0" align="middle">
This is the first Battlesystem Test: *updated*
You have to kill all crawlers and their nests.
Use the arrow keys/ WASD to move,
mouse for aiming,
left click is attacking,
ESC returns to Title.
<img src="https://dl.dropbox.com/u/34146606/RPG%20Battle/Screen_M1.bmp" border="0">
<img src="https://dl.dropbox.com/u/34146606/RPG%20Battle/Screen_M2.bmp" border="0">
You are able to test two Weapons in two different 'missions'
designed to be challenging but beatable. <img src="smileys/smiley3.gif" border="0" align="middle">
Blind attacking and reacting leads to fast death<img src="smileys/smiley11.gif" border="0" align="middle">,
anticipating enemy movements and timing are crucial<img src="smileys/smiley12.gif" border="0" align="middle">
You can play the game here
The capx is here
It's poorly written with some horrible formulas
and a lot 'work arounds', it works but not well <img src="smileys/smiley6.gif" border="0" align="middle">
BUGS:
Sometimes the weapon freezes, also the particles flicker
So... what do you think about the difficulty?