I made a game for now long forgotten (or maybe not?) Candy Jam - at first the game was a prototype for bullets of a boss for bigger project of mine. The catch was that the bullet would aim and rush at player after traveling a random distance. Once I've heard about the jam however I decided to turn it into a proper game.
insaneukulele.itch.io/too-much-candy
As it reached 100 events limit, I find it be a complete game. The goal is to get million points by avoiding anything remotely resembling a candy. It's totally controllable by mouse and I put some... perks concerning that control scheme. Oh, and it has random music. That needs to take a while to download.
Should I add/remove something? Should I get something improved if I suddenly get an idea how to turn it into much bigger game? Let me know!