Hi Guys,
I don't usually get to show off the games I build, but my clients wanted people to share the last two I built, so I can post them here, hope you like them!
The first one is for Caltex (an Australia chain of petrol stores) who wanted to feature the V8 racing cars they sponsor.
The game uses R0J0hound 's excellent Mode7 effect along with lunarray 's LiteTween behavior on the UI and suntemple 's Google Analytics plugin to track usage.
The game only works on mobile devices (desktops redirect to a static page):
https://creative.mobileembrace.com/caltex/vortexchallenge_share/
The second one is for the new Mark Wahlberg and Will Ferrell film "Daddy's Home".
This was my first attempt at creating enemy AI, albeit very simple! I would have liked to have spent more time balancing the game and to have had rounds like Street Fighter, but I generally get about a week to build everything and spent most of the time on the character animation.
This one just uses suntemple 's Google Analytics plugin on top of whats included with Construct 2. It was designed for mobile, but it will redirect to a desktop version if you're on desktop:
https://creative.mobileembrace.com/paramount/daddyshome_share
Any feedback welcome, one top tip I'll share for people exporting to HTML5 is to run your exported PNGs through Kraken ( https://kraken.io/web-interface ), they'll end up about a third of the size as it can convert to 8-bit colour with an 8-bit alpha channel and will usually be virtually indistinguishable from the original 24-bit colour ones.