— - Something that Godot disinterested me was the its scripting pipeline. Also, its 3D renderer is slow and crappy on my laptop, even for a scene with less objects.
I just learned programming and I can't get my code right without any proper code completion system (Intellisense-like)... especially on "doing a loading screen and singleton", which requires even bunch of lines of codes!
Additionally, do you ever used Fusion and Unity?