I'd love some feedback on nPONGo - A Multiplayer Shooter, and RicoShot! ESPECIALLY THE LATTER.
My second game, RicoShot!, is actually the first game I tried to make, but decided it was too complicated. I went instead with what was originally going to be a simple Pong clone, but we know how that turned out! Anyway, the screen set up evokes vertical scrolling shmups with endless ammo. It always bothered me that for so many scrolling shmups there was plenty incentive to never take your finger off the fire button. Limited-ammo weapons were usually on their own buttons, so a constant stream of bullets was always a good idea. Developers realized this and made (especially mobile) shmups where the primary weapon fired automatically and constantly, which also bothered me. I wanted a game that sharply discouraged it, but let you fire all crazy if you wanted to. The first thing you'll notice is that although it looks like the usual vertical scroller, you can actually move in eight directions. You'll also quickly realize why the name is RicoShot! (hint: ricochet). It goes on to be really hard (for me, at least) and pretty fun (again, for me, and to my friends). I also just finished adding asymmetrical multiplayer, though single players can multitask for added challenge/benefit and pilot both machines at once.
The story will be silly and not very fleshed out, and I have a spriter on-board to add some more personality and give them rough gem some more luster. I hope that somebody out there enjoys it, and let me know what you think! Oh yeah, there's one boss, then an additional, harder playthrough kicks off, and it loops like that.
https://www.scirra.com/arcade/shooting- ... mode-25159