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    This is a game I am working on, Super Six Card Game!

    It's a online multiplayer card game. Still under development.

    Tell me what you think?

    And give my IndieGoGo page a look as well. Thanks!

    https://www.indiegogo.com/projects/supe ... 71910#home

  • mef1sto Really nice to look at Could you tell what you used for the shadow caster.

    Thanks) For shadow caster I used canvas object. Something like this:

    [attachment=0:362qj1rl][/attachment:362qj1rl]

    (canvas 1.8 required)

  • C-7

    Beautiful graphics! Like it)

  • Forgotten Legendz - Top-Down Dungeon Adventure/RPG. TEST #5 - ShadowCaster & WebGL; Doors, Traps, Animations of characters; PathFinder:

    Excellent, it looks polished and very professional!

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  • > mef1sto Really nice to look at Could you tell what you used for the shadow caster.

    >

    Thanks) For shadow caster I used canvas object. Something like this:

    [attachment=0:3bc4d9pe][/attachment:3bc4d9pe]

    (canvas 1.8 required)

    Send you a pm.

  • Hi friends!!!

    A sample of what i'm working on!

    http://youtu.be/6fYnHH9xmos

    http://youtu.be/6fYnHH9xmos

  • New minimalistic rts game I'm building with my group at Cangame for mobile devices.

    I'll try uploading a video sometime this week since large gifs load rather slow.

  • retrodude Those animations look like Spriter, does it work well with the exporters to mobiles?

  • retrodude Those animations look like Spriter, does it work well with the exporters to mobiles?

    Depends on how you animate with spriter.

    I animate with spriter then export as png, so it works the same as importing your own png animation frames normally. I'm not sure about the schml files that spriter provides. Spriter has been updated quite a lot, I believe the schml files should also be supported on mobile devices, but I haven't tried it yet myself since I'm using an older version of spriter.

  • Here's some footage from the Alpha of Shadows of War

    http://youtu.be/23fsKXAXtpk

    Hopefully you like it

    I really liked the animations and the general look and feel of the game, It remebers me the good old Cholifter 3 for snes.

    Keep going with the goos job.

  • fabianosalles thanks

    It's even on Steam Greenlight already

    http://steamcommunity.com/sharedfiles/filedetails/?id=256381554

    • Conti
  • new gif video of Dragon project:

    all ice golem attacks in the alpha version.

    http://gfycat.com/EagerBackAmericanbulldog

    the link load more faster than the image

    attack 1------>jump attack: falls above the character,hurts him, and stun.

    second version: you can stun the golem if the golem falls on ice spikes on the floor

    attack 2------>rock ball attack: the golem transform into a solid ball of rock and ice, your only chance is avoid it

    attack 3------->kick attack: if you are if you are out of distance of the golem, he will spawns ice spikes in random place of the roof

    second version: if you are in close distance you can be crushed by his feet, or you can counter his attack.

    attack4------->Ice blizzard: the golem launched a blizzard of ice that can freeze you and makes you a little damage

    attack5-------->arms attack: if you avoid his attack, he will stuck in the floor

    second version: if you are in close distance you can be crushed by his arms, and you will be pushed far away of him

    topic link

  • Hola

    dejare el vídeo en el que estoy trabajando con 2 amigos

  • This is what I am doing, but i dont know...seems like nobody really likes it.

    Anyway here's the video

  • This is what I am doing, but i dont know...seems like nobody really likes it.

    Anyway here's the video

    Watched that entire vid, looks like a very fun game. The mechanics for combat is fluid as is the animation.

    Looks like you use Spriter too, and it works on mobiles fine?

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