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> > My most recent video/gif, currently working on new enemies and how visibility works in the game.
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> Very nice concept. For the light effects, how are you handling it? By the way, awesome to see someone making game boy games =D
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Thanks For the light effect all art is black and white and the colours are on a separate layer above which multiples the colour values.
BTW it's not GameBoy it's ZX Spectrum
To be honest, it all kind of blurs together for me but not in a negative way. I'd rope anything like ZX or gameboy like, (or even possibly AMIGA as well) as being part of a general retro era/aesthetic.