Want to provide an update. My most recent accomplishment was taking the game from standard definition to full HD. I also did a lot of clean up with the games event sheets and unused objects. Now I am working on some custom camera movement, including zoom levels changing when the player enters buildings. Also I'm working on the transitioning to shared family behaviors for enemies.
Mean while, I have an artist working on some static objects for the game. After he completes those I will have him do some nice ground and floor textures.