Is it too late to start making some significant changes to the game play?!? For a while now I've felt that the player needed an extra something to keep them focused on the game... something to make it more than just the most dangerous day-trip ever - something to give you more to do than just your primary mission of saving your sister. Well, I hope it's not too late, because I've started making the changes .
Now you're not just embarking on a dangerous quest to save your sister - you have to save her from kidnapping killer robots (of course) and, while you're about it - you must try to liberate some imprisoned children.
Check out the latest demo to see what some of these changes look like....