I must say you have a great plugin rexrainbow
Just wondering, if I have a MIDI file with multiple tracks, is there a way to pull the note from each track and store it in a value.
i.e. if note is on track1 >>> set sprite.track1 to value
if note is on track2 >>> set sprite.track2 to value
Because my current game (Link) plays all the notes as if they are on the same track not multiple, and I think if I differentiate them it will sound a whole lot better. (Best example is the X-Files song)