It appears that my function is called twice. This is a problem obviously.
And my console log displays THREE.WebGL Renderer 67 twice!
Do you have any idea why that could be?
There only is one object in the game.
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The runtime does not call that method twice. The console log you have posted does not prove it has been called twice, either. I don't know where, when or why THREE logs to the console, but it could be doing it twice itself for some reason.
Thanks Ashley. I look into it from the Three.js side then