Hi,
Suppose we have Sprite A and sprite B.
Sprite A is moving horizontally while B have the sine behavior set on horizontal.
Does anyone have an idea on how to make a behavior that would make Sprite B move in sprite A coordinate system ? So that B "follow" A but still freely moving itself.
Having Sprite B pinned to A would make B follow A but B won't be able to move anymore.
Sorry if I was verbose.