Ashley, any plans on removing the object name obfuscation as you mentioned here? this really gives a hard time when developing plugins.
(Especially if you want to design complex UI interactions with specific sprite objects)
It would also be nice to point it out in the sdk documentation under Object.Type.name for future generations,
It was really frustrating to understand that I have a problem, only after deploying my game to a server staging env.
(not to talk about needing to completely rewrite my code after that. |RANT| )