I couldn't find anything about this problem in the forum, which makes me think that it may have something to do with my computer.
When I was working with zoom in/zoom out I noticed that with the scaling works weirdly with the Point sampling (which I prefer, since I like making retro-style games). It seems like the objects scale in a shaky way when in Point, it isn't really smooth like with the Linear zooming. Here is an example to show exactly what I'm talking about
dl.dropbox.com/u/99077134/Scaling/index.html
When you click, megaman grows very slowly so the problem is visible. It seems like different parts of him scale in different rates... I don't know, really.
Is not that big of a problem, I just wanted to know why this happens and if there is a solution or any effective workarounds. I tried to do some things with Linear sampling but couldn't do much...
Thanks!