Works fine on Galaxy phone but not on cheap one

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2D fighting template based in the game that defined the fighting games genre.
  • Hi,

    Sorry, I really thought I'd completed the game, I tested onSamsung Android using XDK, apk and it works fine, runs fast and doesn't crash.

    I've just been testing it on a cheap android phone pixi 4 = CPU Quad-core 1.3 GHz CPU Core 1.3 CPU speed 1300.0 MHz

    And if I'm lucky I can get to play level 1 from the main menu screen, when I do get to level 1 it runs really slow. then crashes and goes back to home screen.

    Because it crashes in different places, home screen, loading screen, level 1, I can't pin down what the problem is.

    I'm guessing my game: 90mb, memory use 197mb, events 3097 is using too much for it?

    Screen size 640,360 and I use a png background at that size on each level.

    I did minimise it on XDK not sure if that would cause such a problem.

    If my game is too hungry for cheap phones, do you know if I can select only powerful phones when submitting to android app store?

    Any advice would really help.

    Thanks

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