See the picture below.
The top line works every time if it compares less than or "<" 200, but the bottom event where it wants to spawn something as greater than 200 will never work. It's a large layout with plenty of tiles. I don't understand why the second one won't work. Am I not understanding the logic behind this event?
Again, the top event works every time even if I put the door in there too. The bottom event will not spawn anything.
I wanted to make it ">" so it would spawn enemies and doors away from where the heroes spawn rather than right on top of them. Is this condition not doing what I think it is?
In fact, even if I make the second event say " > 1" it still won't work, so obviously it's not an issue with map size.