Hello again brain trust! lol......
I'm working on a little whack a mole game to play with the C2 features, but my question today is -- "How do I make the game penalize you for missing a mole?"
My guess is there must be some condition set on the Sprite level that lets the game know the animation was played all the way through?
I'll post if I figure it out, in the mean time any and all help would be awesome!
Great program so far btw.