dwbailey.com/images/webstorage.capx
I am trying to do a highscore save for my level for the Acorns that are picked up...for some odd reason I cannot get it to work
lines 4,5,83
variable AcornReturned
variable AcornHighScoreLvl01
I am trying to have it when the game starts the webstorage looks at the saved value and sets the value to that.
and when the players health is 0, if acorn score is higher than what is stored, replace it...
You got to play Lvl one, the game will start out in the menue, then a tutorial level....then select level