Sorry for the tittle, but with my english i don't know how explain it :S .
I'm triying to do some actions more readable so i tried to use Global Variables but i have a problem in one that i have to set a text.
In this case i have Four variables: Language&dialog&line&end
This is what above variables out: xml.StringValue("/en_lang"&"/dogdialog/line1")
If on "Set text" action i put: xml.StringValue("/en_lang"&"/dogdialog/line1"). Correct, in the game appears the first dialog.
But if on "set text" i put the "Language&dialog&line&end" the text is: xml.StringValue("/en_lang"&"/dogdialog/line1.
Is there any way to put in the "set text" my variables and get the first dialog instead the "xml.stringvalue,etc..." ?
The line on "set text", will be more bigger and hard to read, so my idea is use variables to be more short and readable but seems is not possible?