Hi All,
I have a family of sprites with a local variable "colour". I wanted to compare this variable, so I'm currently using system condition "compare two variable", which is working well.
So my current event looks like this:
sprite.colour = sprite.colour
-> (sub event) enter while loop.
But now I to add a check against two specific colours in the family. Can anyone tell me how I could write my event to include this.
So something like this:
sprite.colour = sprite.colour
OR
sprite.colour = "blue" & sprite.colour = "green"
-> (sub event) enter while loop.
Thanks in advance for any advice you can offer.