Hello, I own RPG Maker VX Ace along with some of the DLC resource packs and am trying to use the tilesets in Construct 2's Tile maps. The problem I am running into with these sets is that in Construct 2, I am unable to make, for example, a stoney area in the grass that is larger than 4 tiles, 4 corners, at a time. In RPG Maker VX Ace, it somehow draws over tiles to connect them.
I don't know if what I'm saying makes sense, I can't post the tileset I paid for for copyright reasons so I'm posting an image of a free tileset found on vxresource.wordpress.com/category/resources/tilesets so thaty you can take a look at what I am talking about. They are all 32 x 32 sized tiles.
Is there anyway to make Construct 2's Tile maps to function similarly to how they do in RPG Maker VX Ace?