Link to file:
https://www.dropbox.com/s/few7n3993p1lat1/sftahg_0_5_2_2.capx
When I was testing out my game, I have noticed that some units do not always behave from the following diagram:
On the engaged section, the units engaged are supposed to stop but instead some will keep on moving, despite calling the UID from instance variable of the component object. Is there any way I can get all of the engaged units to stop moving?
Any help is appreciated.
P.S. I do not know much about how javascript handles all of the on screen objects.