Cheers, Ill try that out in the morning.
I might be able to reverse it.
It's going to get information from my Server. And i don't want the server grid to be "mirrored".
At the start of the layout the server sends the entire 2D grid to the player.
I think I can solve this by sending the 2D grid in reverse. That way it would be spawned in the right overlap order.
Assuming the UID value is set at that point