Thanks keepee
Now i have a bunch of oranges, and the player will put Red&Green to whichever orange they want. I have to change it from your idea using variable, with 5 separated events.
If Red overlapping Orange ==> set variable a to 1
If Red not overlapping Orange ==> set variable a to 0
If Green overlapping Orange ==> set variable b to 1
If Green not overlapping Orange ==> set variable b to 0
If a=1 and b=1 ===> do action
It's weird that i have to workaround for a simple thing like that.