Hello, im new here and im making zelda style game, but with 8direction behavior. I have no problem with animations of walk in basic 4 directions, but i cant set these animations for diagonal walk.
How do i work: event:(Down arrow is down + right arrow is down)
action:(hero - set animation to "run" (play from beginning)
So, when i press arrow down, hero is walking properly,
when i press arrow down + arrow right, hero is going in diagonal direction, but only with first frame of required animation. Why?
help me please:-)