Hey guys,
I was wondering if it would be possible to parse data from twine into construct 2. Some people managed to do it in unity and had some great results. Do you think C2 has the tools to do something similar?
Here's the process they used for unity:
blog.radiator.debacle.us/2012/07/how-to-integrate-unity-and-twine.html
Here's a practical example:
youtube.com/watch?v=TrM1N2JmpMg
What do you think? Can it be done?
Cheers!