so i made a simple monster and a character, and i made the monster go after the player when on sight, the problem is, when i go to the other side, the monster is still facing the left side... so how can i make it so that when im on the right side he turns right? and when im on the left he turns left.
--> dropbox.com/s/k16h5y1luvqj9ee/Enemy.capx
Add these two lines of events and it should work: Look at image below.
Pseudo Code:
Character.X >/ monster.X, then monster is mirrored
Character.X </ monster.X, then monster is not mirroed
/ means greater than or equal to
</ means less than or equal to
If you still need help then post a response to my message as a quote so I can get updated on your reply