That's correct.
Using Trigger once would reduce unnecessary processing repeatedly and improve FPS slightly, especially when the action is a heavy one (like a Physics velocity to zero, Set position to a fixed point of a large sized sprite, or Effects parameter, etc.)
Whereas, setting Global variables every tick would not really have any noticeable difference.
Though, it is always best to use Trigger Once, or using "On" conditions where ever possible! and have least possible actions at "Every tick" (and all other constantly true conditions).