How do I track user data?

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Weather Wind Sounds - Mountains contains 10 tracks (3 tracks and 7 seamless loops)
  • I searched the forums and found

    Flurry plugin - deleted,

    Gameanalytics plugin - without documentation (couldn't make events and time tracking work) and

    Google Analytics - basic tracking like visitors count, number of custom events triggered, average time spent on screen (did not work for me)

    Is there anything else to track mainly time spent, total score, score vs. time, custom goals, user paths, tries to beat level etc.

    I was thinking even about non-game related stuff, as I have ideas to use c2 in marketing but without analytics it is not possible.

    Thanks

  • Anyone anything?

  • Hi mikva! I used this Flurry Analytics : https://github.com/cranberrygame/cordov ... yanalytics with cocoon.io and it works fine for me, on android and iOS devices. It takes a day or two sometimes for the events to show on my flurry dashboard : http://www.flurry.com/, but It has been working fine on my end! I hope this helps!

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  • You need to use sessions on a webserver to track user data.

  • You need to use sessions on a webserver to track user data.

    Hi gumshoe, you mean that I have to test already uploaded game not on localhost? Because I do that. I spent some time with gameanalytics and I made almost all imporatant things work, but session length is still empty showing no data. Also I need to test tracking app via phonegap.

    Hi mikva! I used this Flurry Analytics : https://github.com/cranberrygame/cordov ... yanalytics with cocoon.io and it works fine for me, on android and iOS devices. It takes a day or two sometimes for the events to show on my flurry dashboard : http://www.flurry.com/, but It has been working fine on my end! I hope this helps!

    Thanks Draconiz, but I don't really have a knowledge to integrate that into c2. And I need something that will work both with webapp and native app. I found some Flurry plugin on forum but because everyone here is using dropbox, most of those old plugins are gone...

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