I want my worldmap to be a flat top-down view, but I want them to be able to "Around" it as if it was a circular earth. I have it now so that when the player gets to the max layout spot, it teleports them back to the opposite end of the layout, but I want to make it so it's seemless and the camera doesn't stop scrolling then reconnect with the player.
It would be easier to do since I know how to infinitely scroll TiledBackgrounds, but I will also have enemies chasing the player, and static points on the map for the player to navigate to. The static points make it so the ideas I have won't work. Any ideas?!