I was wonder how I manage loading maps. If I have a map that uses 32x32 tiles, and is 50x50 tiles wide, that is roughly 1600x1600px. That would be the layout size for my GameScreen.
However that is if I want a 50x50 wide level, what if I want a 25x30, and so on. How do I set the Layout width/height to that of the map file from tmx.
Also, how do I load multiple Tilesets? Seeing as how one of my tilesets alone is roughly 711 tiles (animations).
Thanks very much.
Edit: Also, can I add collision using a tile property in Tiled? Like add a property or something called solid, and then make that tile solid in C2?