I have it set up to change the tilemap where my player is to a tile set to 1 from previous 0. How do i revert the tile set after he passes through sort of like grass walking.
I do not know what i need to change it back ? i figure its in the invert overlapping the tilemap that has tileset =1 but how do i tell it to change it to 0 when not overlapping.
I kinda wish there was an option like If not overlapping tilemap and it is on tile set 1 --> change to 0