Sorry if this has been asked before, I searched the forums but couldn't find what I was looking for.
I want to get the X,Y of the current target.
I am having my turret fire a rocket at the target. I want to do "course corrections" to the rocket up until it's half the distance to the target so the player has a chance of dodging it.
However, the Turret has more than one object that it targets. So I need to know which object is targeted, and if it's the player.
I can save the UID at the time of Targeting, but I need to know the X,Y at the time of firing the Rocket...
please help...