This is what i want to achieve:
- Load dialogs from an .xml and show in the dialog box using spritefont as text with a typewitter effect (Done!)
- If the dialog is too long stop the typewritter effect, erase the content and continue from the begining with the next dialogue part.
(Wip, i can erase the text and start at the begining but not continue with the next part of the text)
- Stop when a node/PJJ finish the dialogue and press X to continue with the next part of this dialogue (I have not idea how to do that XD)
Some bugs:
When starts do a return and starts to appear the text, Why the return/newline ¿?
Here the capx:
There is no plugin/behaviour for RPG dialogues or something?