Hmm, don't understand really. Not sure what you mean by platform.x.start. Construct throws an error if I try to add a value after an objects X.
Tried imagepoints instead.
player.x > than platform.imagepointx(0)
or
player.x < than platform.imagepointx(1)
Set Platform Maximum Speed to Zero
Will result in... nothing happening. I'm also not sure how I could resume the players movement if I'm stopping them once they hit the edge. Could you possibly explain further?
Thanks for helping, it appears to be fairly simple but I've always struggled with some of C2's more basic concepts lol.