Hello troops, wondering if anyone can help, I am trying to stop all 'monsters' spawning and spawn a big boss 'monster' after so many kills?
Is this possible?
I would imagine it would go something like,
<font color=red>
EVENT(1)
(<monster> on destroy X.amount)
ACTION(1)
(monster destroy)
(object add boss)
EVENT(2)
(<boss> on destroy 1)
ACTION(2)
(boss destroy)
(object add monster)</font>
Does anyone know how to make this possible as I am having trouble de-spawning all 'monsters' on X.amount killed and adding boss object. Then again the other way.