Hey. Working on a wee game for Gameboy Jam 4. Have my resolution set to 160x144 n' have all the graphics drawn up to fit this resolution. It looks fine if I play the game in a tiny window, but if I use full screen, it increases the resolution. Objects move between pixels, if you get what I mean.
Here's my game windowed.
Here it is full screen. You can see the feathers are positioned between the low-res pixels.
Is there any way to keep the resolution authentic in full screen?
Thanks for the help.