So I made a game where you can shoot enemys with a fireball.
When I shoot one of them, all of them get destroyed, but I just want the one that I shot to get destroyed.
The enemy has 3 sprites in total, the enemy texture with animations etc, the hitbox, which has the bullet behaviour to move towards the player, and the healthbar sprite.
Heres a screenshot of the Event sheet:
http://puu.sh/nirRu/81bd38dad8.png
Any suggestions? (btw sorry for my bad english <img src="{SMILIES_PATH}/icon_e_confused.gif" alt=":?" title="Confused"> )