If you want it to jump there, just "On Key Pressed" set Sprite Y to Sprite.Y+10. Remember to only do this on trigger events and not continuous (ie, don't do it on "if key is down" but only on "on key pressed") or it will go on more than you want.
If you want it to slide you'll need a little more, so let me know with C-7 if you want me to show how to do it smoothly.