I am trying to get my bullets to not affect whats outside of the view...not the layout ..but the view...my layout is like 3 times the width of my window....this is for scrolling..
There's a 'Sprite: Is on-screen' condition. You can invert that to check when the sprite is off-screen and then destroy it or disable collisions or whatever.
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thank you.Ill try that.
how do you invert that?not sure how to do that.
Right click on the event, then "Invert"
thanks for that