I am trying to get my bullets to not affect whats outside of the view...not the layout ..but the view...my layout is like 3 times the width of my window....this is for scrolling..
There's a 'Sprite: Is on-screen' condition. You can invert that to check when the sprite is off-screen and then destroy it or disable collisions or whatever.
thank you.Ill try that.
how do you invert that?not sure how to do that.
Right click on the event, then "Invert"
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thanks for that