so, i�m making an "arkanoid" game, and i wanted the ball to gain more speed each time it colides with the player, also each time it colides with an object it may or may not drop an item, how can i do this?
1st objective: each time the ball colides with player increase ball speed
2nd objective: each time the ball colides with another object it may drop or not a item.
*sorry for my bad english