I want to speed up the physics, or speed up the games clock, so that I can get my physics based procedural generation to complete faster. Anyway to do that?
It's a bit slow because I spawn 100 rooms and wait for them to stay still. I just want to speed that up.
This is just the first part to generating the map. I hope to make hallways to connect big rooms together, then apply tiles to it. We'll see how this comes together.
Demo:
Right-click to restart Layout.
https:// dl.dropboxusercontent. com/u/103945751/PhysicsProceduralGeneration/index.html
capx:
https:// dl.dropboxusercontent. com/u/103945751/PhysicsProceduralGeneration/Physics%20Procedural%20Generation.capx