I want to be able to have things moving quite quickly, and most of the time it works well, but every 3 seconds or so, the fps dips (why im not sure of tho) and the bullet just skips past the wall that it may not pass :/ Sometimes the bullet isnt even really fast, and fps dips make it pass.
I searched around and it seems quite hard to make it work, and im not sure if and how i can make a failsafe to bring the bullet back and bounce normally even if it skipped where it wasnt supposed to.
Thanks~