Hello good people of the construct2 world
I have just started working with this tool and must say it is great.
As all beginners i have ran into some problems trying to develop my game
I have a cloud sprite object that acts like a platform that needs to spawn 2 rain drops
I have made 15 objects that are called drops1, drops2 ---- drops15
now i must make it so the cloud spawns drops1 and another dropsX random, the problem is when the player catches the drop I don't know how to make so I can detect witch one he has cached, and if it is the right one (first drops1 then drops2) then make it so the next right drop to catch is lets say drops3
If the player has not cached the right one he missed or caught for example drops9 then the cloud must spawn again the right drop and one other random
I am not sure if I have described this right, but I am thankful for any help or insight that you can provide.
Thanks in advance