Hello
I am making a tower defense like game.
There are turrets which can be upgraded .
Here is the upgrading tree :
1 base turret > 4 possibilites > 4*4 possibilities > 4*4*4 possibilites.
This means there is a lot of differents turrets and I don't want to make one event for each upgrading possibility.
I though about givings IDs to the turrets to have the same event which adapts for any upgrade by using the IDs
Like :
1 -
11
111
211
311
411
21
121
221
321
421
31
131
231
331
431
41
...
2 -
12
22
32
42
3 -
13
...
So I wanted to know If it was possible to do something like : If touch on object family turret, display 4 buttons and if one is clicked spawn turret "1andID" or 2andID or...
I hope that was clear.....
Thank you