Hey, I'm trying to spawn an object and it have gravity and be solid like the rest, but for some reason when it's spawned it has absolutely no behaviours. From the events all it does is just go forward with no gravity through the whole level. (I have it set to always move forward, and since it has no gravity it flies away.) It might be a setting since I suck and missed it, or maybe I'm meant to do something in events so it works, I'm not sure.
The title might make it seem like I'm spawning an object with new behaviours - that is not the case. I want the object to use what I've already set it to use, but it never does. They're both the exact same object, the only problem is the spawned one isn't the same like it should be.
Here's a video of the issue. Don't hate me for remaking this game, also. It's for a good cause. (Of pissing off my friends.)
Edit: I'm not allowed URL links, so a broken one it is:
http*://youtu.*be/hN1cHBLj-AU